Ikari Warriors by Elite Systems Ltd

Synopsis: Sorry either we do not have an official synopsis for this title or one was never actually written by the game developer, this is particularly true in the case of game packages that have multiple titles in one box. If you own this game, have access to the synopsis (usually written on the back of the box) and would like to submit it to CPC Zone for inclusion on this page, please post on our forums.

Screens

Showing the first 6 screens:

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To enlarge an image simply click the thumbnail above, for the complete Ikari Warriors gallery click here.

Original Advertising and Promotional Work

Ikari Warriors Marketing item 1Ikari Warriors Marketing item 2Ikari Warriors Marketing item 3

Click any thumbnail to zoom, click here for the complete marketing gallery.

Original Instructions

Note: Many of these instructions have been OCRed and may not have been proofread, as a result spelling errors, broken English and grammar are likely.

No instructions for this game, if you own them and are able to type up or OCR the originals then please do.

Cheat Mode

typein
Rewind your tape, enter the following poke and type RUN "" to load the game.

This superpoke will give you infinite power (LINE 70), infinite ammo (LINE 80), no enemy soldiers (LINE 90), no damage from explosions (LINE 100) and to keep all explosions on the screen (LINE 110).

You can delete any of those lines to remove the poke.

10 SYMBOL AFTER 256
20 OPENOUT "d"
30 MODE 0:BORDER 2
40 MEMORY 4799
50 LOAD "warriors"
60 FOR a=0 to 2
70 POKE &1C82+a,0
80 POKE &1CA3+a,0
90 POKE &1CA6+a,0
100 POKE &1CAF+a,0
110 POKE &1CC7+a,0
120 NEXT
130 FOR a=0 TO 17
140 READ a$
150 POKE &FFD0+a,VAL("&"+a$)
160 NEXT
170 CALL &FFD0
180 DATA f3,31,00,00,21,c0,12
190 DATA 11,00,01,00,bf,ed,b0
200 DATA c3,00,01 - submitted by Malc (CPC Zone Staff)

hint
When the prompts come up on screen for you to choose the controls, player one should choose keyboard and enter the joystick controls. Player two should choose joystick one. Now choose a two player game. The two players will be controlled by the same joystick.

Move them to the edge of the screen until they've closed up into formation. Now you can move about blasting with twice the firepower.

Hint by David Swindon for Amstrad Action. - submitted by Malc (CPC Zone Staff)

multiface
At address 5878 poke 18 for invulnerability
At address 59D8 poke B7 for infinite grenades
At address 5960 poke B7 for infinite bullets - submitted by Malc (CPC Zone Staff)

Ikari Warriors Videos

Watch Ikari Warriors Amstrad CPC/GX 4000 gameplay videos

Video by : Axelino

Note : We are currently only showing one video per page to help performance, there may be more videos available for this game.

Loading Screen Comparison

Ikari Warriors Amstrad CPC Loading ScreenIkari Warriors ZX Spectrum Loading ScreenIkari Warriors Commodore 64 Loading Screen

From left to right (where available): Amstrad CPC, ZX Spectrum and Commodore 64. Thanks to Lemon64 and WOS for helping me with this section.

Your Comments and Memories

Note : "Personal Ratings" are not ranked. You can still rate this game using the star rating on the right hand side, you're only allowed to rate a game once.

You can also discuss this game on our forums.

"Absolutly stonking! Shame about the ending though! Definitly one of the best games on the Amstrad!"

Personal rating : 10/10

Posted by scooby1970 | Report |

"I feelt that it couldn`t be better"

Personal rating : 10/10

Posted by ivarf | Report |

"This is one of the best games on the Amstrad and one of the most memorable ones. Great action, fluid gameplay and lots of nice features. Yes, movement may be a bit slow but nothing that detracts you from the art of survival!"

Personal rating : 9/10

Posted by Gryzor | Report |

"its a good game and you`ll enjoy it but i found movement was on the slow side. I love arcade / fighting / shoot em ups and ikari warriors is a good concept but i felt i t could have been better."

Personal rating : 7/10

Posted by cpc4eva | Report |

View all comments

Corrections, Removal and Submissions

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