Harrier Attack by Amsoft
The aim of the game is to take off from the aircraft carrier, and fly towards the enemy island. You will then have to speed up your harrier or it will run out of fuel before getting all the way over the island. Destroy them before they destroy you.
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Original Advertising and Promotional Work
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Note: Many of these instructions have been OCRed and may not have been proofread, as a result spelling errors, broken English and grammar are likely.
The aim of the game is to take-off from the aircraft carrier, and fly towards the enemy island. You will then have to speed-up your Harrier or it will run out of fuel before getting all the way over the island. You will also have to avoid the guided missile launched by the enemy patrol boat. You may fly faster, slower, higher or lower, but if you fly too high you will be detected by enemy jet fighters that will attack you with more guided missiles. You will also be under almost constant attack from land based anti-aircraft fire. At skill level 1 you will be able to fly through most of this flak without damage, but at higher levels the chance of flak destroying your Harrier will greatly increase. You may attempt to shoot down the enemy planes and the land-based weapons with your short-range rocket fire, but if you do so you will have to immediately dodge out of the way of the explosion or your own plane will be damaged. You may also bomb the enemy artillery as you fly over the island, but be careful to keep enough bombs in reserve to wipe-out the enemy base. Having completed your mission you will have to fly back to your carrier and land before your fuel runs out. At any time during the game you may eject and abort the mission. If you eject just before your plane is destroyed then you will receive bonus points for saving your life.
Reset computer by holding down CTRL, SHIFT and ESC keys together in that order. Place cassette into the Datacorder. Rewind tape 4o beginning then press STOP/EJECT once. Press CTRL and small ENTER keys simultaneously then press PLAY followed by any key. this program will take about 5 minutes to load. Playing instructions will appear on the screen.
AMSOFT JYl Joystick compatible.
Take off & up = .
Down = ENTER
Fire Rocket = 0
Bomb Drop = SPACE BAR
Ejector Seat = ESC
Slower = Z
Faster = X
or AMSOFT JY1 Joystick using SPACE BAR for bombs.
Enemy building = 350
Enemy aircraft = 750
Land-based weapons = 100
Guided Missile = 100
Patrol Boat = 500
Safe landing = 2000
Last second eject = 1000
SKILL LEVEL 1
Short mission, relatively large amount of fuel, low chance of damage by enemy flak.
SKILL LEVEL 2-5
Progressively longer sorties over the island, more fuel and ammunition, greater chance of damage from enemy flak.
FUEL AND SPEED
Watch your airspeed indicator (the bar-gauge at the bottom centre of your screen). As the skill level increases it is necessary to maintain higher average speeds, as you will be carrying a greater load of ammunition and your fuel surplus has to be used up to reduce your overall weight. As a rough guide half to three-quarters maximum speed should be enough to get you safely back to the carrier.
FUEL AND AMMUNITION INDICATORS
These record your use of fuel and weapons as you progress over the island. They will flash when at a low level, and then turn red when empty. Note that your bombs may be destroyed by the enemy flak while still in the air.
This poke can stop the enemy, give infinite bombs missiles and fuel:
10 MODE 1
20 MEMORY &7FFF
30 LOCATE 15,10:PRINT "Please Wait"
40 LOCATE 15,12:PRINT "Loading..."
50 LOAD "!HARRIER ATTACK",&8000
60 POKE &807F,&C9
70 CALL &8000
80 POKE &A538,0: ' Stop Enemy
90 POKE &A53B,0: ' Missiles
100 POKE &A6CE,0: ' Infinite Missiles
110 POKE &A6CF,0: ' Infinite Bombs & Fuel
120 CALL &9111
Poke by John Reid for Amstrad Action.
- submitted by Malc (CPC Zone Staff)
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